Package com.j3d.engine.scene.draw
Class SceneRenderer
java.lang.Object
com.j3d.engine.scene.draw.SceneRenderer
SceneRenderer is a static class that manages all GTri objects in the scene
and their rendering order based on their distance from the camera.
The main purpose of this class is to optimize the rendering process by
maintaining a sorted list of GTri objects, allowing for efficient rendering
based on whichever method is chosen as this class will have multiple methods for
sorting GTri in the future.
The inner package "methods" contains the different sorting methods that SceneRenderer can use. It's configured by the SceneManager (or debug settings) to choose which method to use for sorting GTri objects. This is mostly for testing and performance comparison purposes, as when a method is chosen, it will be used for all rendering cycles until changed.
- Author:
- Lehlogonolo Poole
- See Also:
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate SortMethodA list used for sorting GTri based on whichever method SceneRenderer uses. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidClears the SceneRenderer queue.voiddraw(Graphics2D g) Draws all the triangles that have been sorted within the queue.intvoidregister(RenderState<?, ?> tri) Registers a GTri with SceneRenderer.voidsetSortMethod(PureSortMethod method) Sets the sort method for SceneRenderer.voidunregister(RenderState<?, ?> tri) Unregisters a triangle from SceneRenderervoidunregister(UUID uuid)
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Field Details
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queue
A list used for sorting GTri based on whichever method SceneRenderer uses. The list is cleared after each render cycle.
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Constructor Details
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SceneRenderer
public SceneRenderer()
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Method Details
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setSortMethod
Sets the sort method for SceneRenderer.- Parameters:
method- The PureSortMethod to set.
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register
Registers a GTri with SceneRenderer.- Parameters:
tri- The GTri to register.
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unregister
Unregisters a triangle from SceneRenderer- Parameters:
tri- The triangle to unregister.
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unregister
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clearQueue
public void clearQueue()Clears the SceneRenderer queue. -
draw
Draws all the triangles that have been sorted within the queue.- Parameters:
g- The Graphics2D context.
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pureRegistered
public int pureRegistered()
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