Uses of Class
com.j3d.engine.math.matrix.Matrix3
Packages that use Matrix3
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Uses of Matrix3 in com.j3d.engine.math.matrix
Methods in com.j3d.engine.math.matrix that return Matrix3Modifier and TypeMethodDescriptionstatic Matrix3Matrix3.identity()Creates a 3x3 identity matrix.static Matrix3Matrix3.of(MatrixInterface m) Creates aMatrix3from anyMatrixInterfaceimplementation. -
Uses of Matrix3 in com.j3d.engine.math.rot
Methods in com.j3d.engine.math.rot that return Matrix3Modifier and TypeMethodDescriptionCamToWorldDirection.matrix()RotationMatrixDirection.matrix()WorldToCamDirection.matrix()CamToWorldDirection.rotPitch()Creates a standard rotation matrix for pitch (rotation around the X-axis).RotationMatrixDirection.rotPitch()Creates a rotation matrix for pitch (rotation around the X-axis).WorldToCamDirection.rotPitch()Creates an inverse rotation matrix for pitch (rotation around the X-axis).CamToWorldDirection.rotRoll()Creates a standard rotation matrix for roll (rotation around the Z-axis).RotationMatrixDirection.rotRoll()Creates a rotation matrix for roll (rotation around the Z-axis).WorldToCamDirection.rotRoll()Creates an inverse rotation matrix for roll (rotation around the Z-axis).CamToWorldDirection.rotYaw()Creates a standard rotation matrix for yaw (rotation around the Y-axis).RotationMatrixDirection.rotYaw()Creates a rotation matrix for yaw (rotation around the Y-axis).WorldToCamDirection.rotYaw()Creates an inverse rotation matrix for yaw (rotation around the Y-axis).